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Roberto Gonzalez

Roberto Gonzalez

Gainesville, FL, US

 

About 

I am a conceptual designer and I specialize in some graphic art but mostly in Illustration and concept designs.  I also specialize in 3D modeling, texturing and lighting.  I graduated at the Art Institute of Dallas with an Associates of Applied Arts and I am currently taking my BA of science in Game Art online.  I know 3DMax, Maya, Zbrush and continue to learn new programs.  I love a great challenge and love to learn new things.  I like to be the all around guy who knows just about everything and can do just about anything I set my mind into.  I'm very devoted, get along great with others and a self motivator.  My moto in life is to not just find what you love to do, put the love in everything you do.

Employment 

Tribase Studios, Gainesville, FL, US, Lead Artist

Currently helping create different conceptual designs for ios platorms.

Mar 2012 - current
 

SignMasters, Inc., Gainesville, FL, US, Sign Maker

I got to make signs, plaques, name badges and some graphic designs.

Nov 2011 - Dec 2011
 

Unloading Services of America, Alachua, FL, US, Lead Loader

Stacking empty pallets, loading pallets onto trucks, driving forklifts and electric pallet jacks, training new co-workers how to drive forklifts and pallet jacks.

Oct 2010 - Nov 2011
 

McDonalds, Gainesville, FL, US, Crew Member

Cashier, cooking, cleaning, customer service and multitasking different tasks.

Sep 2009 - Aug 2010
 

Riva Digital, Dubai, United Arab Emirates, Concept Artist

Created conceptual designs and storyboards.

Oct 2007 - Nov 2007
 

Ritual Entertainment, Dallas, TX, US, Intern Concept Artist

Created storyboards and conceptual designs for the video game Sin: Emergence PC Game.

Aug 2005 - Dec 2005
 

Education 

Full Sail University, Winter Park, FL, US, Bachelors, Game Art Online

Studying game designing, character and story development, composition and animation.

Nov 2010 - current
 

The Art Institute of Dallas, Dallas, TX, US, Art, Animation and Design

Learning 3D modeling, texturing, animating, storyboarding and concept designs.

Nov 2004 - Mar 2006
 

Areas of Specialization 

Skills